UniHand

UniBaseHand is the base code for all hands and allows the synchronization of the actions of all hands without additional code.
UniHand allows to give the behavior of the hands for all the customers
drop / grab an object

Client and Server :

Field

Side Side

Get the side of this hand.

UniPlayer player

To find out whose hand it is.

UniObject uniObject

Get the object that is held by the hand.

Method

Drop()

Allows you to drop an object, while synchronizing with all the players.

Grab(UniObject _uniObject)

Take this object in your hand.