UniHand
UniBaseHand
is the base code for all hands and allows the synchronization of the actions of all hands without additional code.
UniHand
allows to give the behavior of the hands for all the customers
drop / grab an object
Client and Server :
Field
Side Side
Get the side of this hand.
UniPlayer player
To find out whose hand it is.
UniObject uniObject
Get the object that is held by the hand.
Method
Drop()
Allows you to drop an object, while synchronizing with all the players.
Grab(UniObject _uniObject)
Take this object in your hand.