DataBase : ScriptableObject
Derived from
ScriptableObject
: you can create an asset in the project files, and must be referenced by the scriptUniMatchManager
to access these values.
This class allows to keep all objects synchronized with all players.
Client and Server :
Méthod
ItemObject GetItemById(int id)
Returns the information of the item through its ID.
int GetIdByItem(ItemObject item)
Returns the ID of the item.